
Hello
I'm a 50 year-old mother of two, a hobbyist artist, a TTRPG enthusiast, a book nerd, an occasional writer, and a video game industry veteran. My art is inspired by the games I play, and the stories that are told in them. I'm pretty new at art, having only worked on it for five years, and I'm mostly self-taught. If you want to know more about how I make these illustrations, read on below, or check out my time-lapse videos.

My Art Journey
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Like many, I started young. I did a lot of pencil drawing when I was in high school, but abandoned it after graduation. Then, roughly 5 years ago, I picked it up again when I started learning digital art. I've taken a couple tutorial sessions here and there, and I have watched a lot of YouTube tutorials. But I'm into art for the fun of it so I don't do any exercises to practice my fundamentals. Thus they're pretty weak.
I'm a confirmed hobbyist as I won't take commissions (and have declined some.) I'd rather leave the potential commissions for other, more deserving, artists.
I have the inability to picture images in my "mind's eye." If I work at it, I can "see" rough shapes in my mind. I generally have a concept of what a picture could be, but if I try to imagine what that concept would look like, the image is almost entirely not there. There is no way to see the details for the sake of translating them into illustrations.
The Process
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Concept. I start with an idea. Generally, these come from the games that I'm playing.
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References. Then I browse and look for references. This process can take hours. References can come from anywhere, but my sources include: Adobe Stock, Pinterest, AI-generation, and photos. (My kids are my most frequently photographed models.) Depending on the complexity of the illustration, sometimes I will photoshop references together to create a reference that is closer to the final image.
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Sketch. My sketches are generally very rough as they are not seen in the final image. And because I'm not great at fundamentals, I almost always start with a grid to help me manage proportions.
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Values. I block in values next. Laying the values in roughly helps me make sure that the depth of range of values that I want is present.
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Render. I begin to blend the values where they need to be blended, and clearly define hard lines between values where it is appropriate to do so. When this stage is complete, the image looks like a black/white illustration.
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Color/Hues. I overlay color on top of the values using Photoshop blending modes.
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Polish/Effects. This could be anything, from changing the contrast, making levels/curves adjustments, or changing the color saturation.
You can see steps 3-7 in my time-lapse videos.
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Tools
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For drawing and painting, I primarily use Adobe Photoshop and a Wacom Cintiq Pro tablet. I have an iPad and I will use Procreate at times, but I have not yet found a blending tool that I like.
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I use Streamlabs OBS to record my illustrations, then I use Adobe Premiere and After Effects to edit all the videos together and create a time lapse. From there I post the final video to YouTube and link them to my website.
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If you have any questions, reach out to me via my email address at the bottom of this page.